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ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE

Later than usual, but finally out of the oven, we have the 0.8.0 release! For those played the prerelease at the end of the last month, not that much is new except for the missing noble date party lewd scenes + its H-CG.

This update was intended to allow the CG production to catch up, but with 1 update (~4 weeks) vs 3 weeks of delay, we only got a +1 week on the schedule... On the other hand, the good news is that the noble party H-CG is probably the most complex H-CG of the entire game as it functionallity supports three states + costume variations, which all need small tweaks to work with said different states. It's also been the most expensive commission yet at about ~2800 USD x_X but now it's out of the way.

As this is the major update release post, as usual, I will give a quick overview regarding the new content of the update; the details can be read in the prerelease devlog posts.

In terms of a quick summary we have: 10k new words, 2.5 new quests (for one only the first half), a bunch of new Rean diseases, Edgar Prestige event progression with its current climax being the new noble party date event, voice acting for the base Liora and Edgar sex event, more dungeon area changes on area level increases, and more town prosperity progression unlocks in the form of 6 new books.

Roughly speaking, the update consists of four main contributions:

1 New Quests

In terms of story and event progression, we have a lot going on this month. First we have the new quest Assassins!! which translates Liora's worries about Revolutionaries going after her into an in-game event, and gives some further general story progression as you clear the quest.

Then we have the quest Food Chain made by our assistant developer Trihan, which introduces an elaborate hunting quest where you need to perform various prep acitvities to hunt a strong monster with a strong reward.

And finally we have Ether Rose, which will take you into a dungeon well to the town's well in search for a magical flower that will be able to help reduce treatment costs.

Together, these three quests (which all occur on high day counts >90), should provide a change of pace from the base loop of clearing side infection zones. Ether Rose has a fully dedicated new dungeon (currently 1/2 levels implemented), Food Chain a mini-dungeon, and Assassins!! a unique encounter.

Not quite fitting into the category of quests, but also going alongside this batch of content additions, we have various new extra changes in enemy skills & encounters in the side zones to better scale the general gameplay loop into 100+ days without getting stale.

2 New Rean Decay Progression

Rean can now get very sick! I think that's the best way to quickly summarize this part. Diseases are now supported up to Decay level 30 with only 4 more total diseases missing.

3 New Edgar Prestige Progression

As Edgar's prestige rises, he will now trigger various events that trigger new benefits for his Band of the Rose - benefits which you can also take advantage of by becoming a temporary member! Of course, only by negotiating with Edgar and paying a price in a different form.

Reach 250 Prestige to unlock the Noble Party Date. There are various other conditions attached to this though, as Edgar will be careful not to have Liora ruin his reputation with her rebellious mouth...

The event itself can be triggered through a date event on an Earth- of Lightday and functions overall as a sort of "level 2 date event". The overall event flow is similar and supports the same modules as the base date event, but as I was writing it I had to adjust it a bit so it had a better sense of identity. Edgar will use the event to show his control over the princess and earn himself some Prestige. This will essentially replace the negotiation component of the base date which didn't really fit into this. Edgar will be able to gain up to 3 Prestige if you trigger all subevents.

4 Quality of Life Improvements

Finally, the never-ending grind on quality of life improvements continues in the background as usual. This time, our assistant developer Trihan developed a custom UI for the Edgar Projects menu so it's no longer built out of basic RPGMaker choice and message blocks, making it easier to see which effects Edgar has unlocked with his projects.

Then, on the world map, you will now see Thornefield grow and thrive as you increase its Town Prosperity to better reflect player progression through the game.

Changelog 0.8.0 (17.10.2026)

Added Noble Party Date H-CG

Added va batch september

Added scene Noble Party Date 1

Added lewd scene Noble Party Date 2

Added lewd scene Noble Party Date 3

Added lewd scene Noble Party Date 4

Noble Party Date: Create module Masturbation

Added scene Edgar Prestige Reaction 1

Added scene Edgar Prestige Reaction 2

Added scene Edgar Prestige Reaction 3

Added scene Edgar Bond 3

Added quest Assassins

Added quest Food Chain

Added quest Ether Rose (First Half)

Implemented Edgar Project UI

Increased max prestige to 400

Implemented negotiation option for Full Negotiations to ask for band of the rose membership benefits for X days

Added proposal "Liora shall gain Band of the Rose membership benefits for 7 days"

Added discount option to skill shop plugin

Visualized Thornefield prosperity gain on world map

Disabled damage received check for rean replacement if KOes >= 2/3

Reinstated unlock variables to track recollection room crystal progress and simplify the cheat crystal unlock all option

Implemented support for triggering edgar brother story event in noble party date

Implemented default noble date party story module

Brightwood Level 8, Area 2: Gave Monstrous Wolf skill Lacerate

Brightwood Level 9, Area 1: Added enemy Superior Orc

Brightwood Level 9, Area 2: Gave Mutated Hydrangea Attack x 2

Granitite Mines Level 9, Area 1: Gave Scorpio skills Pierce II and Protective Shell

Granitite Mines Level 9, Area 2: Spawned extra rocks

Brightwood Level 10, Area 1: Added Giant Hornet into Hornet encounters

Brightwood Level 10, Area 2: Added 2 extra Saplings for Oaklord

Granitite Mines Level 10, Area 1: Gave Dracoling skill Intensify Heat

Granitite Mines Level 10, Area 2: Gave Large Slime Regenerating and Viscous Skin

Made lair search possible in morning or afternoon with double progress if Rean helps

Town Prosperity 14: Implemented unlocking 3 stat books

Town Prosperity 28: Implemented unlocking 3 teamwork books

Added cutscene when Food Chain is available

Decay 17: Implemented disease Allergic Reaction: Acid

Decay 20: Implemented disease Daily Medication Need

Decay 22: Implemented disease Slowed Reflexes

Decay 25: Implemented disease Elemental Weakness

Decay 27: Implemented disease Treatment Rejection

Decay 30: Implemented disease Impaired Healing

Balancing

Moved Orcs gaining Tenacity I to Brightwoods Level 8 but gave Orc General Commander Bond

Limited Wavering Resolve to only trigger if Gold < Treatment Costs

Gave Supreme Flash Slash +50% HIT

Gave Hippocampus earth weakness

Added service > 0 check to requirement for service addon clauses

Added minimum time since last rean date constraint for resistance clause

Gave Thunderbolt II +100% damage against NUMB enemies

Gave Tremor II +50% damage against DEFENSES BROKEN enemies

Gave Splash II +100% damage against vermin enemies

Changed Impaired Healing to allow healing a wound upon receiving Treatment

Bugfixes

Fixed typos

Fixed passive skill fix potentially overriding valid zero multipliers

Fixed title screen expression filtering allowing for immediate repeats

Fixed being able to savescum on Ironman by quitting to title

Fixed cancelling out of non-opponent skill target negotiations jumping to for-opponent choices

Fixed Anti-Thunder Coating shop unlock condition being incorrect

Fixed Garrick not correctly showing atk penalty for Ruptured Tendon in status menu

Fixed Rean being in square on return from dungeon even if unavailable

Fixed Demonized Warhound ignition forms not being fully revealed in bestiary sometimes

Fixed improved coatings not increasing costs

Fixed incorrect scene getting fired from short edging recollection entry

Fixed Everett still displaying frustration balloon when fully corrupted

Fixed missing Edgar standing image in Duel Tournament

Fixed async navigation race in Ironman quit to title handling

Fixed title expressions still being able to repeat

Fixed Rean standing image on wrong side after reaction cutscenes

Fixed quest board incorrectly showing available quest

Fixed last lair search not consuming afternoon slot

Fixed Rean trap craft option checking wrong item and move it to About Quests

Fixed Seadrake Trap applying Capturing state regardless of HP

Fixed Food Chain description formatting checking self switches in wrong order

Fixed incorrect experience on mobs

Fixed incorrect expression ID when triggering sign deal orgasm during date

Fixed allowLowerService flag to trigger on handjobs

Fixed create choice referencing incorrect cancel ID

Fixed various ID issues when autocasting spells and subjects/targets become invalid

Fixed wind spells causing Behemoth battle to hang if fog not present

Fixed Behemoth not being tagged as a boss

Fixed Concussion Strike I having an erroneous comma in its description tags

Fixed Garrick standing image remaining on screen when selecting leave option

Fixed Ghouls in Witch fight not applying Sluggish

Fixed mobile crash if more than one party member and controller connected

Fixed buff and debuff turns not being reset if opposite buff or debuff negated it

Fixed Fire Elemental using wind attack element

Fixed Drowse Bomb description erroneously saying it works on single enemy

Fixed encounter in Darklake3 having impossible move route

Fixed another encounter in Darklake3 having impossible move route

Fixed missing Liora standing images

Fixed typo in Sahagin Commander reinforcement message

Fixed visibility range not resetting if transferring from a limited map to clear room

Fixed poison stacks property not resetting unless Rean had allergic reaction in battle

Fixed passable mushroom tile in Highwarden Cellar

Fixed Edgar commenting on makeOrgasm clause even if it is restricted to a different day

Fixed redundant js text code in Edgar dialogue during sex event

Fixed Trapped Seadrake objective not marking as complete if catching more than 5

Fixed Edgar help objective in Elementary inconsistently being marked as failed

Fixed missing Liora standing image when luring Behemoth

Fixed saving and loading with a dynamic choice list active crashing the game on selection

Fixed crash and input suppression when exiting file scene with rename window active

Fixed Everett facing wrong direction in scenes where she is a spectator

Fixed Hunter's Chance and Elementary being the wrong way round on request board

Fixed Amalgamation of Souls activating Phase Shift when hit with magic

Fixed Liora being able to take Improved Attunement as a NG+ skill

Fixed using Retreat in Clear Room not turning off the clear room switch

Removed residual debugger line from poison state

Fixed clauses not executing properly when other conflicting ones caused the list to be mutated in place

Fixed typo in Trial Potion Y description

Fixed Rean learning wrong skill for Bedridden when using Trial Potion Z if no allergic reaction or extra bedridden

Fixed a doubled voice line in edgar sex scene

Fixed guard from Frame Job detainment cutscene still being there if Rean is unavailable

Fixed flow issue when negotiating Rean release with an instant sex clause

Fixed freeing Rean via negotiation not making him available again the same day

Fixed Food Chain leave option not correctly cancelling out of negotiation

Fixed poison stack check error

Fixed existsClauseWithEffectForWeekday refactor causing it to work differently

Fixed costume updates being skipped when working for Edgar if default costume is the one working forces Liora to wear

Iterated Behemoth boss battle, fix incorrect resistances, and add option to lace bait with poison oil

Fixed Behemoth heal popup not working properly

Fixed Water Skin II giving 4 MDEF instead of 20

Fixed passability issue in Highwarden Keep Wing 1

Fixed Behemoth dying when changing to dark form if poison form had 0 HP at the time

Fixed refactored catch bait objective check crashing the game

Fixed failed uses of Seadrake Trap still consuming the item

Fixed successful Seadrake captures using two traps

Fixed cancelling negotiation offer deleting accepted Seadrake Meat deliveries

Fixed Behemoth still dying when changing to dark form if it had 0 HP

Fixed poisoning bait not consuming the oil

Fixeded Rock Armor description overlapping UI window

Fixed being able to re-enchant Enchanted Nymphaea Herbs

Fixed Ether Rose still being on request board after accepting it

Fixed Farm Defense thug still being present if Everett is fully corrupted

Fixed recollection unlocks failing with adult content off

Fixed pub continuation completing one date twice

Fixed Magewear and Escortwear outfit assets for HCG 12 being the wrong way round

Stats

Estimated play time: 9-15h

Word Count: 82k

Lewd Events: 39

Costumes: 7

Hair Styles: 3

Hair Colors: 3

CGs: 16

Files

Comments

Nameless6968

question when are you plan on doing anything with skills stand:Seductive Stance 1 and seductive dance 1 besides what they do now

silver distance

hello, will liora have more custumes in the future?

Jost

I've been waiting for this, thank you!

DankPotatoes

It doesn't get said enough, so I'll say it now. The speed, consistency and quality with which you routinely deliver updates is damn impressive. In a field, where SO many nsfw-dev's half-ass their job... postponing updates, missing deadlines, changing goals and game-vision on the fly based on nothing but whims and laziness... You are one of the few who actually treat it like a job. Who has a vision and actually sticks to it. The passion and drive behind both Liora and Aura is clear is day. Most devs would have brushed a small deadline miss under the carpet, but you take it as an invitation to do better and run a tighter ship. So I just want to say: Thank you. Even if Nsfw-players occationally can be a demanding and entitled bunch, the effort you put in DOES get noticed.

chronoshifter

I really do hope that temporary membership has a chance to become a little LESS temporary

Joludajo

hi, what's the most willing you can get Lliora in the scenes. Feels like I may have reached the end of the current content, or does Edgar's standing need to increase for Lliora to give in more?