0.8.0-prerelease-2 (Patreon)
Content
Like every week, grab the latest prerelease at:
https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access
The end of content has been moved very slightly forward. Find out what's up Desmond, finally report in Impostor Refugees and get rewarded by Julian for offering you to learn a skill from him! It's a pretty useful passive that will require you to have built up quite some HP! Reporting in the quest also starts the next main quest which will converge the refugee camp plot with the mines plot in the upcoming week.
In the corruption path we have 2 new mental changes, which however don't create follow-up corruption scenes yet. I will probably write those during the focus week this or next month. To access them, check out the computer in the interests room.
Besides the Alicia art upgrade, I have also started on upgrading our tilesets. From now on, we will transition to the FSM tilesets, which is a pretty nice looking tileset group seen in successful h-games such as Ambrosia. I have also found some mapper candidates and have commissioned one of them to remake our village/city maps. Check out the new and improved Trademond/Refugee Camp/Riverflow!
Since we haven't quite yet reached the full budget necessary to fund this activity on a more regular basis, I have only commissioned one more map for this month (Atac, the village in the intro) and then we will have moved over all the town type maps to FSM. We will then continue migration next month.
Find the full changelog containing all changes for today's patch + prerelease content as usual below.
Changelog 0.8.0-prerelease-2 (11.06.2021)
Integrated new Alicia artwork
Deactivated curse traps after defeating Low-Demon
Added mental changes for unlocking computer and uninstalling FunMaker
Created event for meeting with Desmond
Created event for meeting Julian in underground dungeon in barracks
Created quest stub "Locate the Abductees"
Scripted system for resisting status effects a limited number of times per day
Added skill "Tenacity I"
Added option to learn Tenacity I from Julian
Integrated FSM tileset
Improved mapping of Trademond
Improved mapping of Refugee Camp
Improved mapping of Riverflow
Balancing
No changes
Bugfixes
Fixed attacker debuffs not being applied when missing
Fixed Maid Job 1 not giving money
Fixed talking to demon worshipper not ticking objective
Fixed incorrect Jump choice labels
Fixed Happiness Drain 1 input 1 using incorrect variable for activation condition
Fixed passability for some food boxes in Refugee Camp Caves
Fixed deadlock caused by incorrect placement of Liliana at confrontation event when not triggering flashback
Fixed starting Feed I and then aborting causing the skill to be marked as used for the day
Fixed first harvest of large Pyromantium block in Northern Forst of Runes giving Ether instead of Pyromantium
Fixed being able to remove interests book while slot is open after removing study book