0.10.0-prerelease-2 (Patreon)
Content
Like every week, grab the latest prerelease at:
https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access
Pushing forward on the isekai storyline to bring the current arc to its finale, as discussed in the project plan! You can now enter into Arwin's cellar and fight your fight through the next story segment. Though, I am afraid this is just the beginning of the real fight.
If you check the changelog, you will find that I have already started on the next segment which will have some dungeon specific game mechanics. Reading them now will probably sound strange, but it will make sense once you see the next part next week. :P
The boss fights might be a bit unbalanced as of now, especially the new Slime Summoner Worshipper boss fight. Though it is doable without removing the collar.
We also have some more progress on the map updates. With the northern mine vault map getting it's rework, we are now done with all large map upgrades. There are still quite a few small maps left, but there too thanks to some more contributions from Dragonbait, we have been able to cover quite a lot of the remaining ground! The northern forest of runes cave maps and the remaining refuge cave maps are all mostly updated now.
With this I am now also letting our mapper make the new upcoming maps which should allow me to work faster in return. Also seeing how pixel artist is in the lead for the next money investment, I have also talked to our mapper, who also does pixel art by the way, and he would be interested in doing pixel art for this project as well. (He said he can also do pixel sex, while not a focus right now, definitely something to keep in mind. I hope we can break through the 1500€ goal. Since I don't think we need new maps next month, I could then directly put him on a first commission to make some pixel art.
Also, speaking of commissions. Currently, the budget is roughly split up 700 / 100 / 200 (2D art, general asset pool, mapping/writing/editing). Mapping was hogging all the money so we could quickly get through the tileset and general map improvements, but I think starting next month we will be seeing some additional free funding for writing. I plan to hire an assistant writer who will help me write isekai content. Especially side quest content. Whether I will also have him help out on writing lewd scenes depends on how much I can find someone to match my writing style.
Changelog 0.10.0-prerelease-2 (13.08.2021)
Added Arwin cellar dungeon maps
Added Arwin celler encounters
Added Arwin cellar loot
Scripted Arwin cellar cut scenes
Finished scripting Arwin cellar quest content for Festival of Greed
Integrated improved Northern Mines vault map
Integrated improved refugee camp cave maps (Thanks to Dragonbait)
Integrated improved northern forest of runes cave maps (Thanks to Dragonbait)
Added first sketch for Money Domain map
Scripted Perika mechanic for Money Domain
Scripted Money domain special skills for Aura/Charlotte/Paul/John
Scripted Counterattack and Protect flag to be compatible
Increased max Victory Score to 27
Balancing
No changes
Bugfixes
Fixed typos in Arwin's mansion during Festival Of Greed