Star Knightess Aura 0.31.0-prerelease-2 (Patreon)
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ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE
We reach the second week of the 0.31 development and this time around it's back to working on corruption scenes! The two event lines that received a focus this week are the new Night Club event line and the George and Veronica event line.
The former continues the story of Alicia improving her relationship with Aura, getting her to spend her time partying late into the night. The Night Club scenes are made up of overall 3 new corruption scenes and a generic repeat scene. They also trigger a new debuff "Tired" upon entering Roya due to getting to bed way too late. It reduces your maximum resources, i.e. Max HP in the first stage and Max MP in the second stage quite drastically. Of course, at a party, alcohol is not far, and getting drunk there isn't helping which is also reflected through starting the day with a negative state.
Originally, I wanted to add a couple more scenes to progress to Tired III due to Aura skipping out the entire night, but I decided that I would keep this for later when IRL sex events become relevant and we can do something like Aura having sex till morning and missing out completely to go to Roya and then being dead-tired the next time she enters, effectively losing two days. But that's still a bit off in the future. :'D
We will later revisit the Night Club again but for now, once Alicia gets Aura to go there at least once, there is a generic Night Club event that triggers every 5 days, giving the beforementioned debuff. I try to not use too many of these events because I will like skipping over them can be a bit confusing, and there is no calendar to really plan around them, but I think having a couple of them should scale.
The second event chain is made up of 2 new corruption events and continues the Late To School storyline where Veronica meets up with Aura. The first event might be a bit confusing as it's technically supposed to trigger before George and Rose had their serious meetup. The second event ends with a certain deal proposed by Veronica that is quite important for the main IRL cheating event chain. Those who read a pleny of NTR works will probably already see where this will be going :D
Accompanying the new scenes we of course also have some new mental changes, including a new memory mental change. Alicia can finally Aura's reunion memory and give her a good reaction to witnessing Alicia's bullying!
And that's about it for this week. As a note: Our assisstant RPGMaker dev Trihan did some major refactoring of the scheduling logic for the real world events so we can scale up to 1.0, but in the short-term it's possible that there might be some bugs here. :'D Next week I will be tackling more corruption content, but this time in Roya where I plan to implement the remaining Roland lewd scenes.
See you next week and below is the usual changelog including this week's prerelease additions and the public patch.
Changelog 0.31.0-prerelease-2 (12.05.2023)
Added scene "Night Club 1"
Added scene "Night Club 2
Added scene "Night Club 3"
Add repeat Night Club event based on progression of main Night Club event line
Add debuff Tired
Added scene "Veronica and George 1"
Added scene "Veronica and George 2"
Added mental change "Improve memory of Alicia and Aura reunion"
Added mental change Insert Alicia into Evening Relationship
Added mental change Socializing 3
Added CG markers for Special Study Roland scenes
Show objective update for every freed abductee in Price of Freedom
Increased max mental changes to 121
Added message for party exp increase in workshop
Balancing
Set Alchemist discount minimum lewdness to 1
Decreased delay between Going Home With Alicia 3 and 4 from 6 to 4 days
Reduced Eyes of Greed (Incomplete) willpower reduction to 1%
Reduced value of Gourmet Meat to 800 Gold
Decreased price of Riverflow Workshop to 300 Gold
Gave Pyroflower, Greater Salamander, Waterspirit and Hi-Aethon drain resistance
Added +1 Alicia Relationship to Doubting Rose 2
Added +1 Alicia Relation to Evening Chat 2 and set minimum for Going Home to -55
Bugfixes
Fixed typos
Fixed that saving during a scene and then loading said save restores the script to the point after making the save
Fixed happiness room issues #3907
Fixed self switch mismatch in self-acknowledgement generator
Fixed missing switches for Roland scenes
Fixed black screen while accessing backlog on Android
Fixed unneeded timeslot skip in Shopping In Mall 4
Fixed cheerleader infiltration sequence break
Fixed extra masturbation point in fingeredByDollAura scene
Fixed missing Blessed tag on blessed coatings and drugs
Fixed unavailable shop goods
Fixed passability issue in Mount Firestorm
Fixed incorrect level for unlocking Antidote in workshop list
Fixed counter flag on table in Arwin's house tileset