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Next up on The War Within profession previews is enchanting. Enchanting had some crazy prices in Dragonflight, so let’s see how it looks in TWW.

Enchants

Obviously the main recipe type will be various gear enchants. You sell these on the region wide AH, which means it is CRUCIAL to be up to date with your knowledge. Rushing to quality 3 for the most impactful enchants will likely be the best way to make gold. I expect the strongest weapon DPS enchant is where you want to invest your concentration, this will either be Authority of the Depths, or Authority of Radiant Power.

Volume enchants

For the other enchants slots generally speaking the impact is smaller, so I expect them to be cheaper. With concentration replacing inspiration you will likely be able to profit off of specializing in most types of recipes, as players will want quality of all of them and that can’t be mass crafted early on.

Supplementary Shattering

The supplementarry shattering tree is also very crucial. It gives access to a ton of bonuses to resourcefulness, multicraft and Ingenuity. This should be your second tree in almost all cases.

Other crafts

Outside of enchants you can craft profession equipment, various optional reagents, crests and some gear pieces. The Crests for item level increases will likely be a source some small public order gold. For gear you can only craft a wand, so ultimately I don’t think it’s worth it. There’s no advantage to picking a wand, so for weapon crafting Blacksmithing is just better.

Consumables

Lastly you get to craft weapon oils as an enchanter. As always players will want these on quality 3, which looks hard to reach without concentration. This is another build possibility, and can be worthwhile on an alt as it can be maxed out with less knowledge than someone focusing on enchants would need.

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