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Hey hey, just thought I'd give a little update on what I'm working on since it's been quiet on my end. I'm never sure how much people like these updates, and I hate to spoil things too early, but I figured it would be interesting for those of you who like to follow projects behind-the-scenes.

Click to Struggle, Lyca

A new episode of Click To Struggle (C2S) is being assembled this week! I will be sharing the nightly version once it's ready to get feedback and catch some bugs. Games always take longer than expected but after some practice and streamlining, the plan is to start putting out new short episodes of the game on a more regular basis.

Commissions

I've been considering adding Patreon tiers that come with a monthly sticker commission! If that interests you I will likely open the slots sometime in mid-October. As I've shifted toward doing more game dev work it really helps to have more bite-sized commissions in the queue. To keep the lights on without distracting from larger projects!

Commissions will open fully again in late October, though the schedule for them will remain reduced in order to give me time for fun games!

Ego Vacancy

I know the last demo was over a year ago but this game has been in constant development since then. New assets, new art styles, new gameplay, new plot. I kinda just tear it apart and build it back up better. There's a constant tug of war between ambitious additions/reworks and the plain dedicated effort it takes to put a game together. Here's a little list of what has been done since the last release:

A new pixel art style and remade UI

Building reworks, Room Booking, and a Check-In haggling minigame

Gifting and Inventory

Lots of new characters

I can't give a date on the next update, but I figured some of you may be curious. Dipping my toe back into longer-format games is fun but I am still just a 1-man studio. My work is entirely funded by you lovely folks, and I'm very grateful for that! Stay tuned for when I can share more.

Bought a House

It's true! I'm a hoMEOWner now!After weeks of wrestling with a lender to buy a home we finally closed on it! I'll be moving into the new place in the next few weeks. I expect that there will be some small delays but the new C2S episode will be out before I pack up my desk.

Having a home office was a big goal for me. I've been working out of my bedroom for years now, so having a professional space will likely become a foundation for further growth and new inspiration. As always, AI is never used in any of my work, it's all just my clumsy snep paws.

I hope you'll stick with me as I try new things! Drawing and telling stories is a passion for me, and it's heartwarming that I've been able to make a living doing it. Let's make this Fall a good one,Zyyphelze

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Comments

Landkraken

Always happy seeing updates. Things look like they're running smoothly and that sounds fantastic

Rexis Goldeneye

Congrats on the home dude! You’ve earned it

Buretto

Very thankful for the updates and super excited for this new chapter in your life! Hope things go smoothly and looking forward to your upcoming projects :)

Zyyph

Tbh there's been some great progress this summer! I hope Fall keeps things movin!

Zyyph

Thanks Rexis! It's been a big effort, but we're finally to the fun stuff. :>

crowbar0

Feel like I have to ask, is the ego vacancy bit apart of click to struggle or a whole new game, also congratulations on getting a home and hope your having a wonderful day.

Zyyph

That's a great question! the original P2S engine was developed with the cast and early plot of EV in mind, but I have since seen the need to separate the projects.