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Rapturous has gone through quite a few changes! I've been posting a work log every few days over on my discord but I've been spending a lot of my time doing background art and studying Unity. Lungo's date is pretty much completely planned, and most of his art is already done. I've already included 3 cameo characters and some combat encounters. Rapturous is a lot more dependent on original assets and visuals than BtSP so I want to take my time to finish as much about a particular path as I can before release. Thanks for the patience everyone! Making a game with this scale has been daunting but very exciting. My classes end in 2 weeks, so you can expect I'll have a lot more to share once I switch to doing this full time with the New Year.

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