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Next up was the actual cum test, which thankfully went pretty well. This was mainly about checking that the fluid read properly in motion, that the timing felt right, and that it behaved convincingly enough once it crossed into the camera’s view.

You’ll also notice Madelyn’s magical overlay flickering here, along with her little “Ring of Prestidigitation” effect. The black flickering you can see in the viewport thankfully doesn’t render that way. I wanted to give her magic a bit more visual presence without covering the scene in expensive particles, so I went with a much simpler animated glow effect instead.

It’s a pretty lightweight setup, but I think it works well enough to sell the magic without making the scene unnecessarily heavy. Between that and the fluid behaving properly, this was one of those tests where everything started to feel like it was finally coming together.

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