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I'm finishing up Twin Waterfalls biome! This time I've dropped the usual modularity to make a different type of layout for a change! On the one hand, this map is pretty open, but it also has a lot of spots providing cover. Upper sectors are more arid than lower ones, so instead of trees there are rock formations acting in a similar way to forests. The main point of those sheets are rivers with a waterfall, I think it would be a cool idea if you were pushed one hex down when standing on top of "waterfall" hex, to give this feature some bonus flavor!

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Oleksandr Sakhoshko

Nice map, I like this combination of colours - it looks fresh and isn't overloaded with details.