Home Creators Posts Import Register Favorites Logout

Content

So, let's see, this week will be the release of Neural Dive, and also the new update system for y'all to test out! It's a pretty fun thing, so I do hope that y'all will try it out! We will be using it for the new Bleach game as well.

Other than that, it's probably gonna be a fairly uneventful week after the dredging we went through for the past 1-2 weeks. So I guess I shall bid y'all adieu for now and see you this weekend!

Jikage Rising (Final update, Feb 2027, placeholder so people stop asking):

  • To be released when the final scene is done

Garden of souls (Bleach Game) ETA 21st November for Patrons, no public release for now:

  • Adding Orihime

  • Adding starting tutorial

  • Adding intro

  • Adding map management

  • Overworld map art should be done!

  • Intro for merchant?

Neural Dive planned stuff for v0.05 (ETA: Patrons: 7th November, v0.04 Public: 21st November):

  • Voice acting(????)

  • Adding 4 new animations

  • Adding Eiko and Ange

  • Adding more items to buy

  • More uses for money??

  • More art stuff done for the game

  • Suggestions?

Comments

Broken Sky

"Suggestions?" -> Maybe you could add romantic gifts for the Shop that would be consumed when interacting with the girls to increase the Affection/Stats gains. You also could make the initial Speed training much slower and encourage the player to spend money by buying permanent upgrades, but that could also end up making the game a bit grindy

UnrealSurealist

"Suggestions?" -> add dollification/emotionless content