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So here's the first weekly report; we'll be keeping these up until the game's complete between Spring to Summer 2021.

These will just be short reports detailing what's been done with each portion of the game's content.

These will be somewhat sparse for the next week or two as each of us are fairly focused on a single thing for the rest of the month, so there's not really much to specifically get into detail with.

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VISUALS

Work is continuing on the True Final Boss fight

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WRITING

Work is continuing on Databanks

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GAMEPLAY

Powerups were adjusted to work on all levels, not just the Fire Level

A small number of reported bugs were fixed; the majority of bugfixes will come next week 

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SOUND

We've mastered (equalized/polished) the first phase of the True Final Boss fight

Work is continuing on mastering the remaining songs for the True Final Boss fight

All Fire Level sound effects were put into the Fire Level

A good chunk of databanks were recorded, and will be sent off to get sound effects and mastering done within the next day or so

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OTHER

We've setup a Discord server for bugtesting the game and invited around 40 people to test the game

The picture for this post shows one of the documents they're using to test; this one is for testing 2 powerup combinations (we have another for single powerup tests vs enemies, level mechanics, etc.)

We've also made a series of maps just for testers to make testing easier; each map has all the mechanics and enemies for that given level in a small space

Going forward, this same group will also be testing things like cutscenes, map design, and so on

We (the Future Fragments Team) will always have final say on what we do or don't adjust, so don't worry; this won't become something where we alter the game significantly or anything like that, this is just for bug-finding so we can focus on the actual development of the game

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As always, feel free to contact us over at the Discord on https://discord.gg/puXrfSm 

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Lonely Wolfy

Lucky beta-testers ! ^^ Hope everything run smoothly.