Home Creators Posts Import Register Favorites Logout

Content

Hey, I promise there'll be a full post later today, just wanted to make sure you didn't think we died; I got a bit sick over the last few days and so I've been in and out of consciousness (it's nothing life threatening, just a really bad flu), finally pretty healthy again, etc.

Triangulate and Cheshire are still working on stuff as always, Cheshire says he has 8 hours left of work before the C++ build is done, and Triangulate just showed us some attack animations for Faye; once he colors it in and cleans it up I'll try to get it on Patreon for you all, it looks pretty badass. If Cheshire gets the demo done this week, we'll likely get you a bare bones, "just showing that C++ works" demo this week, if not, then there will absolutely be a more fleshed out demo at the end of June/early July.

Finally, if you're wondering what that sound/moans poll on Tumblr was about, it's because we're going to take a slightly different approach to the moans in the game; now, instead of a pool of say, 10-15 possible moans for each stage of each animations, we'll be making "sets" of moans of about 5-6 moans each for each stage of a h-animation(slow, fast, and orgasm), and then the game will randomly pick from one of these "sets" when the sex animation triggers.

We're doing this so that the moans are still different and varied, but we wanted to keep each set somewhat "in line" with the animation, so that Talia didn't randomly sound like she was screaming her face off, then she goes back to a really quiet moan, then she goes to a normal one, all back to back, so to speak.

Also, all reward emails will go out on Sunday, June 5th!

Comments

HapsTheHamster

Good to heard that you are doing well again and the game status

Zelnik

Gotta admit I am losing confidence here. It's been a long time since we saw anything tangible aside from polish crisis after polish crisis. Not to be blunt but at what point will we see an end to the constant delays?

Ben Miller

I'm with Zelnik, something seems a little fishy. I really really love what you guys have going here and I want to help see it through to the end but I can't help but feel like I might be being taken for a ride. I've seen it happen to Kickstarters I've been a part of is all, I don't want it to happen to this.

Dragon_ANGL

Thanks for all your hard work so far, and I hope to see it be completed ahead of schedule, as hard as that may be. Also, hope that the Polish IRS stuff was completed successfully.

Eric Jacques

I'm really hyped about the new upcoming demo. I understand the next one will be barebones but I would like to know what to expect in the end of June-early July demo. What will be new? How many new enemies, game features, etc you expect to put in? Thanks and keep up the good work.

cameron weiman

played your game on kimochi while they were still alive, I think it was demo 0.12? I decided to support your project but noticed that the most recent demo doesn't have the fire level. how can I get that so I can replay it and see whatever else is new. thx!