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Bad news first; Cheshire's told me it's unlikely he's going to get things fixed before the end of the month because things have basically ballooned up error-wise, and most of it comes from his own inconsistencies in coding the GameMaker version, so it's basically just time-consuming to search through and find everything, but he IS doing it nonstop (I've been emailing him back and forth every day about this).

He basically doesn't want to release it with the growing number of errors he's finding in the build now, but he says it shouldn't be too much longer past the end of the month if he can't get it done before the 31st is up.

Good news, now:

- This doesn't mean the demo is going to be another month before it's done (or at least it shouldn't, because of the following reasons down below);

- I've begun interviewing C++ coders, I've got two of them right now with a lot of prestige/experience, and if I can get them on ASAP, then I'm going to have Cheshire send me what he's got and these guys can hopefully team up with him to find all the inconsistencies and finish it off ASAP as sort of a "initiation".

- If the demo does indeed fail to get out by the end of the month, then anyone who successfully pledged this month gets not only this upcoming demo, but the next demo we release without having to pledge anything for the next one.

- From Monday onwards, if the demo's not out, we're going to start posting animations again weekly; for those of you who don't want animations spoiled, we'll be posting them in the text as a link, so you can click it to see the animation.

- We're also looking into getting Cheshire moved into his own office or even another town in Poland, because having his internet drop out frequently just isn't excusable anymore, which also causes delays of course.

- Finally, we'll be doing all the things we mentioned in https://www.patreon.com/posts/policy-changes-6149229

- Refunds, as always, are available, if you haven't already been sent a demo/editor/sound pack etc.

We're incredibly sorry about this, and we're making steps to fix this situation so it hopefully never happens again, per the changes above. We really do appreciate your patience, and trust me... this is incredibly rage-inducing and humiliating for us, also.

Comments

HapsTheHamster

Sucky, that the transfer is not doing as you want. But I gotta ask how will "If the demo does indeed fail to get out by the end of the month, then anyone who successfully pledged this month gets not only this upcoming demo, but the next demo we release without having to pledge anything for the next one." be a way to say sorry for the delay to people that do not unplead? as it is monthly we will be changed no matter. Personaly I am not close to leaving but it is annoying to see this delay, it does make the develop look way disorderly, which sucks. I hope that it works out.

Papanomics

If he can't get it out, if we can't make it, it shouldn't happen. These are key words that some people just don't want to hear. It sounds like a wild disorderly farm from my perspective, as if you guys don't really know what you're doing. Very disappointed. We've been lied to and now we have to wait anyway. With a $10 pledge I hope to actually get the game if and when it's finished, but my excitement for this is simply shot. Nothing goes smoothly with this project. Nothing.

DrThrax

well then boss animation for next post plz? lol indeed it is frustrating for me since i was rly hopinh for new demo b4 the end of july but it is also understandable that sometimes it is hard for even one project to complete in time. i also know the problems with programming since i did worked with programmers n their agony in fixing bugs. im not crazily angry about the delay but also not happy either. keep up the good work n one more thing. ches needs to organize his programming. one of key reasons microsoft dropped pinball as their built-in game was severely disorganized coding for pinball for other programmers to see n fix the previous coding by old programmers. idk whether he is like this or not, but that disorganized coding u mentioned reminds me of that. if done right, itd be much better for him n other programmers u interviewed. keep me posted n looking forward to new demo (or boss animation :P)

MozaTheLoza

I for one don't mind a delay, honestly if people mad at this then think of this guy's and gals would you rather have a game full of bugs and glitches and a few game breaking bugs to or would you rather have polished well made and maintained game but just have to wait alil longer I would rather wait and know the team who made it actually gave it their best effort to make sure it works right for us rather then them rushing it out and not giving two shits example: Batman Arkem Knight for pc so thank you to writer and your team for working hard and trying to make sure the game works demo or not it is appreciated

Jason Bill

Well, this is disappointing. That being said, I can't say I'm too surprised. I had mostly written you guys off before in terms of dates and deadlines. I really hoped that after that period of time without them you guys would sorta surprise us with something on time. I wouldn't want you to release it buggy. Still though, it would have been nice to see it today. Oh well. On the positive side of things, I'm happy to see you'll be posting animations in text form from now on. Would we be able to get that with enemy/boss designs as well? I'm sure many of us would like to not be spoiled as much as possible.

Polk Kitsune

It may be some bad news, but you're working hard on it. That's what counts, I'd say. Hiring more people should help. I do believe someone said: It may take a little longer to release a good game, but a bad game is bad forever. Take your time, polish it at best you can, I'm sure some of us can be patient. ;3

Robot

If I wasnt working on my own apps id so help with this

khkarma

I know it's waaaay too early to say, but remember one of the goals was a spin-off game about Faye. Is that still going to be a thing?

DrThrax

Another question - concerning the demo. How long did Ches estimated for bug fixing? This should at least be addressed to let ppl know in order for us backers to know how long we should wait. No clear indication I can see in your current post. Not exact date we need but we at least need some kind of assumption/estimation. Another thing - you guys should also do another streaming around Friday night or so (prolly Saturday morning in my area). It would be extremely helpful in getting feedbacks, setting goals, and etc.