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Scratch that - I figured it out! I'll upload the build overnight and will post it as soon as I have a chance tomorrow! The download is pretty big (because of the number of unique characters and models). I'll be working on cutting it down as I think the engine is including a lot of stuff it doesn't necessarily need. Two notes:

1.) Haven't gotten around to an interface, so use Alt-F4 when you're done.

2.) Initial load time may be quite high, please be patient. This is something I'm looking into. 

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