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This was a pretty easy port.
It was pretty high poly, so I had to knock it down some. However, I made a mistake with the boots and glove which caused important detail to disappear, like the shoe holes and rings.

When you ramp up the metallic and spec, you can get a shiny wet look, or leather.

The main portions can be colored as well as the belt, so don't just stick to whatever I set in the coordinate card!

How about something more festive? Despite the base texture originally being black, the bump texture is good enough at preserving detail that I can brighten it to make it easier to customize.

The boots and gloves are probably the strong points. I'm sure you'll like them too.

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