Dungeondraft Megapacks Update (Patreon)
Content
UPDATE 2: After giving it some time to settle in and test the solution, it would appear the "name changing after downloading" problem has been fixed. Again, not a functional error in any way and the packs will perform the same, but if you'd been holding off on switching over to the new megapacks due to this, you should no longer have any problem.
UPDATE: It would appear that larger file sizes when hosted on patreon are changing their name when downloaded (e.g. when I upload "Megapack - Assets 01. dungeondraft_pack" it shows up as "1.dungeondraft_pack" on your end). This seems to be a patreon issue that I've already submitted to support. As far as I can tell the new megapacks all install perfectly well into DD and even accurately fix their names in-program. I'll update this again when (if) the issue is alleviated.
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Hello all!
This post is exclusively for those of you building your maps in Dungeondraft and who use the megapack system, otherwise please feel free to ignore.
The megapacks have been slightly overhauled recently for a few new improvements. Here's the key points:
There are now only 5 current packs (as opposed to the prior 17): Asset Megapacks 1-4 and Textures Megapack 1
Textures (aka terrain) are now packaged separately as they can at times be a much longer load time and this allows you to opt to not use them for a time if convenient
The fewer, larger file sizes actually load distinguishably faster than a greater number of smaller file sizes
We've also done a little 'spring cleaning' in the guts of each packs, fixing small errors and implementing a couple of small optimizations in various spots
I will of course be updating the compendium posts for new users and future posts will be reflective of this new system. You can download all of the new Megapacks below:
Megapack - Assets 01
Megapack - Assets 02
Megapack - Assets 03
Megapack - Assets 04
Megapack - Textures 01
Enjoy!