Home Creators Posts Import Register Favorites Logout

Content

Hello all!

A recent Roll20 update included a new integration for Universal Virtual Tabletop (UVTT) importing! If you are (like me) just now discovering UVTT files, they're effectively a way of allowing mapmaking programs (like dungeondraft!) to export map images alongside foundational scene information for VTT like walls, doors, windows, and light sources.

The UVTT files for the example maps from Furniture Assets 6-10:

Furniture Assets 6 Example Map UVTT

Furniture Assets 7 Example Map UVTT

Furniture Assets 8 Example Map UVTT

Furniture Assets 9 Example Map UVTT

Furniture Assets 10 Example Map UVTT

UVTT Installation Instructions

Roll20

Due to the aforementioned new update, all you need do is click on the 'Page Menu' (folder icon in the top right) while inside your game and the above submenu will drop down. Select "Upload Background", select the UVTT file, a voilà! The map and its accompanying scene information will automatically import into your pages, ready to go.

Note: from what I can tell, DD's lights automatically import with a 'color' ascribed to their light that doesn't always play nicely with Roll20's interface. If you are getting any rainbow-colored rings around the lights, double click the light, scroll to the bottom of its subpage that appears, and make sure the light color is set to 'transparent'.

Foundry

Foundry requires one extra step beforehand, but afterwards the upload process per-file is much like Roll20's:

In the "add-on modules" tab on Foundry's initial set-up portal, click "install modules"

In the window that pops up, search for the "Universal Battlemap Importer" module (by Moo Man, m42e, and jacquie!)

After installing, launch your game world and under Game Settings > Manage Modules you'll need to activate the newly installed "Universal Battlemap Importer" module

Once activated, when you go to your Scenes tab, you should see a "Universal Battlemap Importer" button at the bottom. Clicking that will launch a subwindow within which you can select the UVTT file.

From my experience thus far, no further tweaking of the settings in that subwindow are necessary, simply uploading the UVTT file will do all the legwork for you

Files

Comments

Simon 'Landmine'

Footnote - if my reading of the update is correct, then for free Roll20 users, while the import will load the data for future use, the Dynamic Lighting option is not currently available, so they won't see the benefit (or be able to test it).

Venatus Maps

A very good point! For the creation/editing I believe you need to be a paid user

Simon 'Landmine'

They should be able to import the map, they just won't have access to the Dynamic Lighting to test the walls and doorways. :-)

Al Greg

For real??? I always hated going back and adding the walls, door, and windows for my maps as their lighting system was such a chore.

Ben Dimick

Love this! This saves me so much time getting a map ready to be used in Foundry. Thank you!