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Poll

Asset Pack Theme

  • Desert 42
  • Swamp 61
  • Lava/Underdark 68
  • Tropical 34
  • Urban (Rooftops & misc tokens, cobblestone texture) 169
  • 2018-04-26
  • 374 votes
{'title': 'Asset Pack Theme', 'choices': [{'text': 'Desert', 'votes': 42}, {'text': 'Swamp', 'votes': 61}, {'text': 'Lava/Underdark', 'votes': 68}, {'text': 'Tropical', 'votes': 34}, {'text': 'Urban (Rooftops & misc tokens, cobblestone texture)', 'votes': 169}], 'closes_at': None, 'created_at': datetime.datetime(2018, 4, 26, 21, 20, 24, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 374}

Content

Hello all!

Now that the River pack has been released, it's time to vote on the theme for our next public pack! Hopefully all of the themes are fairly self-explanatory, but please feel free to make suggestions if you have something else in mind!

Comments

Daniel Schmitz

does urban include village? Being able to make village street battlemaps would be awesome

Hexx Bombastus

I'm building a mega city and having good quality rooftops to jump between would be great.

Venatus Maps

I'm not sure I understand the distinction? I'll be releasing a patron-only road pack soon so that may help, otherwise the rooftops will be of all sizes/colors/shapes, though they will likely all be the same tile roof, no thatch or clay.

Venatus Maps

What would you need asset-wise to create village maps as opposed to 'city maps'?

Quona

I'd love to see some flora for a city, like flower beds or hedgerows.

Erick M

I'm glad Urban is so popular. Sadly my campaign is about to get off the City for probably a few weeks, but I would love to use your assets for their eventual return! Keep on being awesome Venatus!

Anonymous

I'd love to see something where I could build a library

Alex Brodie

Oh, I hope tons vote on Underdark. My PCs are going to be there in about 3-4 sessions.

Olobosk

I was a huge fan of your early city drawings of Pemphero on Reddit. So I'd be really excited to see what you can do to modularize urban environments.

Daniel Schmitz

Honestly, just something simple like an assortment of random rooftops (thatch, wood, and tile) along with an assortment of different paths (mud, dirt, cobblestone) to make alleys and roads with. Similar to what you did with the Sleeping Giant Inn, and the Junkyard map. Rooftops like that would be awesome. Maybe even something modular to increase rooftop diversity. In terms of an in-game example: in CoS, my players tried to stage a violent coup in Vallaki during a festival in the town center. But I didn't have a battlemap of the streets of the town, which would have been awesome to have. Or if fighting broke out in the streets of Barovia. Something like that. Almost like what you did with Alleyway Ambush, except more dainty village/small town themed instead of tile roofs with sprawling, dense, urban alleyways.

John

I would really really love semi-modern urban assets. I use your maps for a Valkyria Chronicles game and a tanks game and some modern-ish looking assets would be the amazing final touch I need.

Matt Van Gorkom

I too would love to see an asset pack that can be used in modern settings.

Venatus Maps

What would be some examples of semi-modern extras that I could include? I probably won't be going full-modern/future any time soon, though I imagine things like well-trimmed shrubbery and other indications of civilized society are in line with what you're suggesting?

John

Hm. Smooth roads, picket fences, maybe tile roofs or concrete / stone roofs, roofs with ladders so they can be used as vantage points in firefights? Brick walls and collapsed ones? And yeah, hedgerows are great for player interaction with the environment.

Robin L Powers

A farm would be cool too, but I'may not sure if that's what you are looking for in a theme.