{'title': 'Public Assets Pack Theme', 'choices': [{'text': 'Lava/Underdark (Lava texture(s), Magma, Fungi, a couple more Cave tiles, etc.)', 'votes': 37}, {'text': 'Desert (Desert texture ground, new trees, sandy ruins, etc.)', 'votes': 21}, {'text': 'Tropical (Jungle texture ground, many more trees, bodies of water, etc.)', 'votes': 28}, {'text': 'Ships & Sailing (New Water texture ground, several varieties of modular ships, etc.)', 'votes': 87}, {'text': "'Steampunk' (modern looking ground texture + walls, laboratories, mechs, etc.)", 'votes': 29}], 'closes_at': datetime.datetime(2019, 2, 5, 14, 30, 23, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2019, 1, 29, 3, 22, 44, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 202}
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Hello all!
With the recently completed Cave Assets Pack now in our collective rear view mirror it's time that we begin narrowing down our selection for the next assets pack! This is always fun for me seeing where you as a collective lean towards what I should be focusing on in the next season.
Below I've outlined a few options for which to base the theme of the next Assets Pack on. Please vote for your favorite! The Lava & Underdark theme might dovetail nicely with the Cave Assets, but the Desert or Tropical themes would be a nice change of pace or the Steampunk or Ship themes might synergize well with current/future D&D modules!
I will be leaving the poll open until exactly one week after I have made this post, at which time the option with the most votes wins!
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