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Poll

Public Asset Pack Theme Vote

  • Desert (Sand ground, new rocks, couple of trees, tents, sandy ruins, etc.) 31
  • Lava/Underdark (New tiles/textures compatible with the Cave Assets) 31
  • Tropical (Lots of trees, exotic plants, things to go with the Chult setting) 30
  • Sewer (Think compatible tiles like Cave Assets, but for a sewer) 33
  • Swamp (Wetland ground, dead trees, things to go with the Saltmarsh setting) 32
  • Stone Castle (Large, structural pieces to connect rooms and floors) 53
  • Wooden Fort (Like castle, but with wooden/wilderness vibes) 32
  • 2nd iteration of previous theme (TBD, 2nd poll followup) 11
  • 2019-08-15
  • —2019-08-19
  • 253 votes
{'title': 'Public Asset Pack Theme Vote', 'choices': [{'text': 'Desert (Sand ground, new rocks, couple of trees, tents, sandy ruins, etc.)', 'votes': 31}, {'text': 'Lava/Underdark (New tiles/textures compatible with the Cave Assets)', 'votes': 31}, {'text': 'Tropical (Lots of trees, exotic plants, things to go with the Chult setting)', 'votes': 30}, {'text': 'Sewer (Think compatible tiles like Cave Assets, but for a sewer)', 'votes': 33}, {'text': 'Swamp (Wetland ground, dead trees, things to go with the Saltmarsh setting)', 'votes': 32}, {'text': 'Stone Castle (Large, structural pieces to connect rooms and floors)', 'votes': 53}, {'text': 'Wooden Fort (Like castle, but with wooden/wilderness vibes)', 'votes': 32}, {'text': '2nd iteration of previous theme (TBD, 2nd poll followup)', 'votes': 11}], 'closes_at': datetime.datetime(2019, 8, 19, 3, 59, 43, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2019, 8, 15, 12, 15, 59, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 253}

Content

Hello all! Since our Asset Pack for City Assets was churned out so quickly last month we already need to vote on the next one! As per usual, I've included options for major themes that we've yet to explore thus far in the Public Asset Packs, but this time around I've also included a voting option for those of you who would like to revisit a previous theme seeing as how it's been 2 years since I released the original Forest Assets pack. If that option ends up winning it will be followed up by a 2nd poll to choose which previous theme we focus on. As a reminder those previous themes have been: Forest, Tavern, Snow, Rivers, Urban, Caves, Ships, and Cities.

Thank you for voting!

Comments

John

Sewers isn't terribly common, so that definitely gets my vote!

Josh Calderhead

All the love for castle but you *just* got done with the best castle ever: Castle Ravenloft! Why does everyone need any other one?!

Sylvan Scott

I like pretty much all of these; the more props I can put into my maps, the better! :)

Singh

I voted 'Sewers' because, as John said, those are uncommon, but a continuation of the City Assets would be more appreciated, with more variation for types of cities/towns/villages made of different materials and roof-types

Venatus Maps

While I don't know if a year ago counts as *just* completed, I agree that Ravenloft should help constitute the bones of some of this if we move forward with the castle. If I had to guess, I would say those voting for the castle are interested in having pieces that are setting agnostic (i.e. not spooky) and aren't prefilled with gore, skeletons, destroyed furniture, etc.

Venatus Maps

I will say that I have the beginnings to a Part 2 to City Assets in the works already simply because I felt like it needed it, so that's coming down the pipeline at some point regardless. Don't think it's going to contain different roofing materials yet, but I can try and play with the scale of the Thatch Roof assets and see if I can make something usable in the interim.

Singh

Thanks for the fast reply! I was thinking of the various types of villages, in particular, that are reasonable in a typical fantasy milieu. Tiles (flat or half-cylinder), slates (stone or wood), thatch (straw or palm-green), adobe (mud, white or brown, e.g. desert/Mesopotamian), and pyramidal stone (Aztec style) all come to mind

Josh Calderhead

Fair point on both fronts! I guess the DMs Guild post release note and the “complete” post still feel so recent to me! Have I been a Patron for so long??? Also understandable about non spooky castle assets. But I would suggest every castle should be Castle Ravenloft and every Lord our good good Dark Lord Strahd. But I think my biases are showing!