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Poll

Public Asset Pack Theme Vote

  • Desert (Sand ground, new rocks, couple of trees, tents, sandy ruins, etc.) 48
  • Lava/Underdark (Lava Texture, Webs, Gems, Fungi, etc.) 42
  • Tropical (Lots of trees, exotic plants, things to go with the Chult setting) 29
  • Swamp (Wetland ground, dead trees, things to go with the Saltmarsh setting) 43
  • Wooden Fort (Like castle assets, but with wooden/wilderness vibes) 28
  • Rooftop Chase Tiles (tiles made using roof pieces to lay out chase scenes) 55
  • 2nd iteration of previous theme (TBD, 2nd poll followup) 14
  • 2020-02-14
  • —2020-02-17
  • 259 votes
{'title': 'Public Asset Pack Theme Vote', 'choices': [{'text': 'Desert (Sand ground, new rocks, couple of trees, tents, sandy ruins, etc.)', 'votes': 48}, {'text': 'Lava/Underdark (Lava Texture, Webs, Gems, Fungi, etc.)', 'votes': 42}, {'text': 'Tropical (Lots of trees, exotic plants, things to go with the Chult setting)', 'votes': 29}, {'text': 'Swamp (Wetland ground, dead trees, things to go with the Saltmarsh setting)', 'votes': 43}, {'text': 'Wooden Fort (Like castle assets, but with wooden/wilderness vibes)', 'votes': 28}, {'text': 'Rooftop Chase Tiles (tiles made using roof pieces to lay out chase scenes)', 'votes': 55}, {'text': '2nd iteration of previous theme (TBD, 2nd poll followup)', 'votes': 14}], 'closes_at': datetime.datetime(2020, 2, 17, 17, 0, 57, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2020, 2, 14, 2, 31, 56, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 259}

Content

Hello all!

With the release of the Sewer Assets pack this week we need to vote on our next larger installment of the public asset pack. I've included the remaining options from the previous poll as well as an option for a 2nd iteration of a previous pack. If that option were to win there would need to be a followup poll to decide between the various options:  Forest, Tavern, Snow, Rivers, Urban, Caves, Ships, Castles, Mountainside, and Sewers.

As you probably realize I try to keep these larger packs more broadly focused in their theme as opposed to the more specific booster packs; if you have any suggestions on themes you'd like to see in the future please let me know!

Thank you for voting!

Comments

Allen

It would be so cool to have chase stuff.

Austin Polebitski

More ground textures would be super helpful if that is a possibility, hills, water, etc.

Roberts Ceruss

A new biome would be nice - currently we have, what, a steppe, grass field (+ forest), urban environments.

dadm4c

Isometric stuff? Inkarnate has a great tool with a lot of content. They allow imports. However, there is a lot missing. Just a thought.

Venatus Maps

I've definitely given this some thought in the past, but the amount of work it would take and the bulk of other preexisting isometric content out there makes it feel less impactful. By 'missing stuff' do you mean focusing on more niche buildings/locations? My biggest hesitation is getting over the enormous hurdle of providing enough of the basics that it feels worth it to start using my particular 'brand' of isometrics over some of the other hoards of stuff out there already.