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Downloads

  • TwoForksVr-0.0.13.zip

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Content

  • Detach HUD from camera. It now follows camera  rotation with some thresholds, hopefully making it easier to read.  Should also help with reading at those icons that would show up on the  edges of the camera;
  • Add option to toggle the controller models. They  are now hidden by default, until I can make them less broken. They're  currently broken in the intro, and when going from in-game to the main  menu;
  • Make the hand laser draw on top of everything;
  • Prevent accidentally clicking menu options when the laser is swapping hands;
  • Attach loading and title screens to camera, preventing this information from showing behind your back;
  • Fixed white ground textures / missing effects. Usually triggered by opening the notes menu during or after the intro.
  • Fixed missing fog in some scenes (usually during and after the intro, but not only there);
  • Fixed some parts of the UI being obscured by world objects, which could make it impossible to tell which dialog option was currently selected;
  • Fixed weird camera positions when starting some animations, like when getting inside the car in the intro.

Comments

Alex G

Loving seeing so many updates. Starting to get the itch to finally jump in for a playthrough.

tiim

figured out how to launch this. For N00bs like me using Steam and Oculus: On your PC, have Oculus App and Steam Apps running. Put your VR on and enable the wired Oculus Link or WiFi Air Link via quick settings (where the clock is). Once you enter the Oculus Link space, launch SteamVR. My Steam Home was not loading automatically, so I used the left controller and pressed the "three line" button to open the SteamVR menu, from there, I launched Firewatch by going into the "Other" games list. From there, it worked. Thanks for this mod.