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From now on I will use a collision trigger system for lights instead of timed triggers in the animation timeline. This will allow for more complex sequences for lights, and also a faster editing process!

So what does this mean? It means I won't release it today as I planned even though the animation is complete because this thing opened up so many possibilities and ideas I have been cooking for the past months! We are talking 2-3 days, don't worry! Here's a clip of lights working with triggers in action!

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Comments

Steffen Knoll

Which collisions trigger the lights? The girl or the player?

Chris

A good idea. Look forward to the results!

Anonymouse

Since the topic is collissions: would it be possible to have collission based squish/sex sounds based on penetration? Just theory crafting here.

AlpacaLaps

If you are doing sound stuff you don't need cubes, just a collision trigger which plays a sound from a sound source whenever a specific atom hits it.