Dev Diary: working over the update (Patreon)
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Hello everyone. This post is to let you know I'm working hard over the update every day. I'm finally in the stream, fixing bugs, adding missing content and doing great job overall. I’m working like 8-10h a day. This Sunday was a weekend, so I spent a bit of time sketching (the sketch is attached).
Sadly it takes WAY TOO LONG - and one of the reasons is because I've added (coded) many nice features last year, but those features were never tested in the game. So now I'm basically testing both what I did this year and what I did last year, and I also can’t skip some moments, where I can extend or rework some lines (I've changed a game start a little bit).
Sometimes I get an urge to release it for Dev Tier as is and fix bugs later, but then I realize it's not an AAA game, so I can't do that. :D
As it is now, I can’t give you a precise estimation for release, at least as a Dev Build, but I think I will have more information on this (maybe with the dates) closer to this weekend.