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Yeah, just like usual. I want to get the ending right, and rushing the chapter now would not do it.

The delay is one week, so the new target date is 1st of September, on Sunday.

Comments

AN

You should publish the ending on Oct 17. I won't love waiting for the end, but it will be 8 years since MoL was first published on fictionpress. A fitting end.

Anthony Delise

Thanks for the heads up as always. I'm glad you polish your chapters rather than push them out when you're not satisfied with them. The story is great and I'm looking forward to these final few chapters coming out. :)

Blue

I hope you get your work published when all is said and done. Really want to get my hands on a hard back copy.

Domagoj Kurmaic

I'll definitely look into publishing the story after it's done.

HenryMorgan

I've stopped buying hardbacks, this story is one i'd want to have in my bookshelf. Thanks for the heads up.

Sidney Benetti

It's fine, we understand that working with a time loop for so long affects your perception of time.

Domagoj Kurmaic

It would be, but no. The number of chapters will not match, I'm sad to say.

JDG

Wooo the end is nigh!!

NA1

quality ending is better than quantity ending

Anonymous

Thank you for taking the time to make sure each chapter is done right! I've been reading on and off for years; this delay is nothing.

Alexander Dupree

How sad. Regardless your story doesn't deserve anything but the best ending you can give it.

JDG (edited)

Comment edits

2026-11-01 18:00 Now that you mention it, I think Domagoj should turn the ending of MoL into a Choose Your Own Adventure with multiple endings because quantity > quality.
2019-08-31 21:08 Now that you mention it, I think Domagoj should turn the ending of MoL into a Choose Your Own Adventure with multiple endings because quantity > quality.

Now that you mention it, I think Domagoj should turn the ending of MoL into a Choose Your Own Adventure with multiple endings because quantity > quality.

Domagoj Kurmaic

Why stop there? I could pick a whole bunch of turning points where the story could have went differently and turn the whole story into a branching storyline that would put Planescape: Torment to shame. It will be the work of a lifetime: I will be writing the story my whole life! Hopefully I finish before the onset of senile dementia... As a bonus, that will make the story more suited for being turned into a computer game. It will have 200 endings, just like Fallout 3.