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  • Fixed crafting dupe bug

  • Adjusted prices, descriptions, and icons for a ton of items

  • Adjusted gameover/fast travel sounds and music

  • Fixed a huge bug causing the battle screen to remain, softlocking the player after any battle.

  • Reorganized item submenu in the debug drop down list

  • Thomas now sells you more interesting and useful items

  • Fixed various bugs with some of Thomas' dialogue

  • Fixed a bug preventing you from selling items to a merchant you have bought all the items from

  • Addressed issues with certain ailments persisting after battle

  • Created a new global_settings file that will store player settings

    • Window size and full-screen mode are not saved currently

    • The game will always boot into full screen, for now

    • Settings will be the same for every save file and can be set at title screen

  • The legal check at the beginning can be set to never show again after the first time

  • Changed the location of the free lever to the side table in the lounge

  • Added more locations to gather some unique resources

  • Adjusted some objects search/harvest resources

  • Changed a small thing about the way the game handles ropes. Please look for anywhere a rope use to work and now doesn't.

  • Changed up music for Gwen and Olivia encounters

  • Fixed Rene not appearing again after introduction

  • You can now get off the bar on your own if you have a rope

  • Nemara and Tina now spawn properly at the bar

  • Fixed Tina butt crush encounter

  • Added a small amount of dialogue with Tina while climbing if you talk to her in the right spot



    GOING FORWARD
    Most of the major bugs for pre-alpha 4.+ have been fixed! We're on the final leg of development. A couple more versions of 4.+ will be coming out in the next week or so with a focus on content before a final public alpha release!

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