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In PHIN-PT1 there is no leg movement of any kind. I was working on a foot system that would estimate where your feet are based on your head velocity. It is correct about 75% of the time, but when it is wrong, it is REALLY wrong. Because it isn't finished, I disabled it for the first playtest build & the first Patreon Build. I am planning on implementing a better version of my foot estimation system in Version 2 of the player controller (which I am working on now. More updates on this soon)

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PHIN Foot Estimation

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YAZMEEN HASAN

I have come for your zombie popcorn