Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

The last three weeks I have been translating the Standable FBE systems from Unreal Engine to a standalone C++ library.

This will allow for Standable to be implemented in game engines like UE5, Unity, and GoDot without having to re-write any code. This will also allow a SteamVR app/driver to emulate trackers.

It has taken me much longer to get it all working than I had hoped, but I’m getting close, and cannot wait to release StandableFBE to the VR community.

Thank you all for your patience, and I’ll try to post more often 😉❤️

Files

Previews only

Comments

Flysqu

Eileen love to see this in a vr game like Rumble

Anonymous

Can we still use this standalone without a pc

Anonymous

Okay so no pc is required

Anonymous

Is there a downside

Anonymous

Sorry if ask to many questions

Anonymous

Will this update work for vrchat

Anonymous

Okay is it okay if I make YouTube video about this news coming up I guess

Anonymous

Okay thank you also let me know if you ever want to have interview or something like that

FIREZONE322

This gonna be awesome and thankyou for the hard work

Benjamin Padgett

I would love to test out the emulation of trackers!