Finishing the final code (Patreon)
Published:
2022-12-19 16:57:15
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Content
The last three weeks I have been translating the Standable FBE systems from Unreal Engine to a standalone C++ library.
This will allow for Standable to be implemented in game engines like UE5, Unity, and GoDot without having to re-write any code. This will also allow a SteamVR app/driver to emulate trackers.
It has taken me much longer to get it all working than I had hoped, but I’m getting close, and cannot wait to release StandableFBE to the VR community.
Thank you all for your patience, and I’ll try to post more often 😉❤️
Files
Previews only