Another modelling + texturing video of Noble Uli, one of the main characters. Also note that I have been posting some updates exclusively on Discord, so make sure to check the dev updates channel!
The entire process of making a 3D character in Haggard: 1) Modeling special features;; 2) Setting up the texture UV; 3) Sketching the texture by drawing guidelines directly over the model; 4) Painting the 2D texture in Photoshop; 5) Fixing the 2D texture seams and seam-sensitive details by painting over the model again.
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