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A plethora of switches, to be attached to various contraptions. I want them to stand out visually and share the same general fancy-dwarf-craft aesthetic.

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Malicemaniacman

Those look perfect. The first build is coming along nicely

Killmonster

Youre absolutely nailing the aesthetic. is this GZDOOM?

Zan the Bonebreaker

Engine is Godot, but the levels will be built with TrenchBroom (Quake level editor). These models are done in Blender to fit that style