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So as I was finishing up the final sprites needed for the second level, I decided to record a bit and make a vid out of it. Here's my work on the standing front frame for a dwarf. I doubt they will end up as full characters, but I needed this frame so I could make the dead body doodad.

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[Artwork] Dwarf Shieldguard Sprite - Speed Paint

Track: Alexander Brandon - Shared Dig (Unreal OST) Here's a speed paint I've recorded while designing the front standing sprite for a dwarf. Although dwarves are very unlikely to appear as NPCs during the first episode of Hedon (since fully animating them would take ridiculously long given the detail), I always make a default sprite model for later animation. As you can see, I tend to draw every movable part on a separate layer so I can have an easier time animating them later.

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