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Finally, a sneak peak at the undead, and also the last post of this character series I've been working on because... most of them are done? Yeah, hard to believe it, but after months of toiling, I've finished more than 150 unique characters! From now, my focus will be on diversifying some of the guards, starting with the ones that will be used in the demo level - the easy part is that since they wear the same uniforms, I only have to work on making various heads and faces (yes, every dwarf in Haggard will have a uniquely painted face) so I'm hoping this will go faster. Hopefully. Maybe. And speaking of a demo, Papy is nearly done implementing the NPC functionalities. We have sight, hearing, movement and patrolling, animations, combat - all ready for the first polishing pass and implementation. We're getting closer to having an actual working game prototype.Thanks again for all the support (and also thanks to everyone who has recently joined here on Patreon and I didn't personally message them), I'm not sure when the next post will be, since I don't want to spoil much, but hopefully it will be on combat. Maybe I'll even be able to show a short combat clip :^)Stay tuned!

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