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RichterBelmont12 seems to be doing a let's play for the Hedon beta. This was an interesting opportunity to see how Hedon looks at it's worst, and oh boy now I get some people's complaints about the game being too dark and lacking contrast.I've made a series of further adjustments to Map01, including a more readable light scheme (orange lights now point towards "civilisation" while blue ones point towards "wilderness/caves"), few more items to make the bland cave rock more readable in depth, and also changed a few textures for the water gate and elevator.

Oh, and one more thing, getting the Stone Key (and triggering the Crawlers to appear) now clears the rubble towards the storage room so you can go back without having to swim.

Files

Let's Play Hedon Open Beta (Doom Mod) 01: Dark Cold Mines

Subscribe and become a Belmont! Join In Discord: https://discord.gg/bcSJb7d Twitter: http://twitter.com/#!/richterbelmont6 Facebook: http://www.facebook.com/RichterBelmont123 Steam: http://steamcommunity.com/id/RichterBelmont12 Download Link: https://forum.zdoom.org/viewtopic.php?f=19&t=56480 Mod made by: Zan The Artwork in the mod mad me want to play it......its only a Open Beta tho soo its not yet finished but once finished I'll fully LP t his mod. Also more Cultist......I thought Blood had a Cultist Problem....

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