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In case you're not able to tell right away, this level has been absolutely kicking my ass. It is probably one of the most ambitions maps I have sketched so far and it took me almost a month to piece together all the objectives, story elements and visuals I wanted.

You might notice from the file name that this is not only Map03 but also Map10 - the final map (which will obviously be expanded and have many different areas). This place is the Capital's religious center, and much like the Lancer Temple in Hedon, it is a place dedicated to the Elemental Gods, which reflects into the general layout. 

Since the objectives are fairly complex and the 'civilian' playthrough is bound to add a whole other layer of complexity, I expect to spend one more week polishing this, detailing the buildings and placing some of the vital objects and actors.In other words, I have the geometric layer, I just need to model it to fit with fun gameplay too. So stay tuned for that :^)

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Comments

BlackAdder117

Wow! Definitely looks like it'll be nothing short of awesome mate. And there're multiple 'paths' or playthroughs? I like that idea. I'm looking at it now, and it looks very intricate. Lots of detail. Sort of if you crossed Deus Ex and Thief. We need moar ImSims!

Piwi

What is it you are using to make your maps? I could use something like that for some of my smaller game projects. :)