August 5th Weekly Update (Patreon)
Content
This week I focused heavily on working on the forest level sections.
I started by doing some housekeeping in the way the level was set up. This will allow me to build a loading screen so the player knows what's going on, and doesn't think things are just frozen.
I added a few more sections. Even with only a couple sections its starting to look more filled and forest like.
Because the forest will sometimes have branching paths, it will also sometimes have dead ends. I wanted these to look a little more natural, so I've built some fake levels to fill in the background when you hit one of these dead end areas.
With:
Without:
While I want to focus on this level, I also want to add more enemies back in. To do so I need to get their animations done, and I'm going to start slowly working on them. Here's a list of what's left for the witchdoctor. The bird goblin looks pretty much the same
Hopefully I can get some another level build out this month.
Finally for everyone who had to deal with the patreon payment issue, thank you for putting up with that hiccup, and staying with us!