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I've been messing with an AI art tool (Stable Diffusion) and looking at it as a tool to help with my game dev.   

I don't think its a replacement for real artists yet, but I think it does work as a low budget option for small projects that might be a little funds limited.  Specifically I wanted to see how useful it would be for stuff like background art, textures, and concept art.

Some of the background stuff I've posted above!

As concept art, I had a little bit of success

It was great for getting some initial ideas for a character that I hadn't really tried to visualize that much yet.  But when it gets to the details, like costumes, I didn't have a lot of success yet.

It did prove useful in generating what possible background art for the game.  Art pieces that can perhaps be up on walls , or used through out the game. 

This is something I think I'll keep playing around with, and see how far I can push it.  But if I can afford to get more professional art in the future, I would definitly prefer that!

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Comments

MemeGene69

you know what, weird fingers are no dealbreakers XD

lord pan

AI art will never replace human production. It's a good tool for art and production-in your case, if you need generic portray or ad for videogames --- it can definitively help, but it will never replace human creativity.

TheInternal

I'd be curious to know the specific prompts you used to get the 2nd through 4th pic of the blonde gal in your post.