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Patch 6.0c (2026-11-07): Another OoT 3D 4K patch, 6.0c has been released which adds support for French (thanks to Thomsonito for contributing these textures!)

Patch 6.0b (2026-11-03): Another OoT 3D 4K patch, 6.0b, has been released which updates the single screen experience mod to the latest version (which funnily enough was released only hours after the previous patch) & adds a missing HD texture for the rupee icon in v3.2 of the mod.

Patch 6.0a (2026-11-02): A small patch, v6.0a, has been released which updates the Single Screen Experience Mod to v3.1 and adds HD textures for this version of the mod as well.

Good evening! 🎃

I’m really excited to finally announce the release of the next major version of the pack: version 6.0! “But you just released 5.0!” you say? That’s true… however, due to excellent work by M-1 (RTG) and his Single-Screen Experience mod (and the upcoming official remake & celebrating Zelda’s 40th anniversary, which looks amazing too!) I felt it was important to focus on implementing real support for the new features and textures required by his mod as soon as possible.

The focus of 6.0 has partially been to add complete support for the PC ports of OoT 3D, some of which brings a huge suite of improvements over the emulated 3DS version. I'm not endorsing any specific PC port, but whichever one you use should work with my pack now as long as it supports custom textures. However: My pack is primarily designed for use in emulators, and will work perfectly in any emulator you choose- the PC ports are just an option now!

Since the last update in September, the Single Screen Experience Mod by M-1 now includes the following features:

  • 60 FPS visual interpolation: The original 30 Hz game is smoothened out to 60 FPS. Gameplay speed and game logic stay exactly the same as the original, which means there are no bugs caused by it.

  • Real 16:9 widescreen: Selectable aspect ratios (16:9) and a configurable field of view.

  • Free camera: Configurable 360 degree gameplay free camera, like in modern Zeldas.

  • Dynamic lighting: Dynamic lights for both characters and environment.

  • 3D rain

  • Project Restoration-Style Item Switching

  • Q.O.L like Quick Put Away, Aiming Reticle, Roll Dash, Bigger Wallet and more

  • Mirror Mode

  • Draw Distance Boost (up to 500%!)

  • And much, much more...

All of the features are configurable, so if you don’t like something, you can probably turn it off or change it to your liking. The Single Screen Mod (v3.1) comes pre-installed with the pack in 6.0 inside of the "mods" folder for easy installation. You can manually download the mod from gamebanana (I recommend doing it, since it's probably more up do date than the bundled version!)

Of course, 6.0 adds a lot more than just support for the single screen mod too, so here’s some more details:

350+ New Textures!

This update includes over 350 new 4K textures covering all parts of the game. Several locations have been completely overhauled this time around, including the Shadow Temple, Zora’s Domain, Kakariko Village, Ganon’s Castle, the Graveyard and Ice Cavern. There are lots of other new and remade textures sprinkled throughout the rest of the game as well. A lot of missing textures are now also covered, so the whole experience should feel a lot more polished now.

New UI textures

More of the UI has been upgraded in this version, with new textures that match the original style even closer.

The N64 Gerudo Crescent is back!

The modern Gerudo insignia has been replaced with the original N64 Gerudo Crescent everywhere in the game where it’s present. It’s a small change, but it makes the Gerudo feel a lot more true to the original version.

ReShade depth buffer fix

Thanks to @purplerock on Discord and @jakedowns, the ReShade depth buffer no longer displays 90 degrees to the side in Azahar! Thank you both so much for the fix, it makes a big difference for anyone using depth-based effects (like ambient occlusion, depth of field etc.)

And many bug fixes, optimizations and minor changes...

Various fixes and improvements have been made to many textures. Of course, there’s always a chance I might have missed some things, so if you encounter any issues or oversights with the pack, please let me know over on Discord or send me a private message here!

How to use the pack with PC ports

On Windows, PC ports usually reads its custom textures straight from Azahar’s textures folder. That means the pack uses the exact same files and the same folder as the Azahar version, so if you already have it set up in Azahar, the PC port will pick it up automatically.

The installation instructions remain the same if you emulate the game like in previous versions.

Updating from an older version

Updating from an older version is super simple: replace the old texture pack files in your emulators custom textures folder with the new ones. Your saves are not affected by the texture pack.

That's mostly it for this update~ Enjoy!

There is also a 4K version available! The 4K version includes higher quality textures than the 1080p version, and will work on all displays- even those that don't display in 4K resolution. It will still look better than the 1080p version, no matter the display!

Please feel free to try it out!

(The texture pack does not work on real 3DS hardware)

You can find more information about the texture pack here

Download it from here

Download #2 (Mirror link in case the first link doesn’t work)

Download #3 (Mirror link if Download #2 doesn't work either)

I am only able to make things like this thanks to your support, so from the bottom of my heart, thank you for helping me do what I love!

❤️

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Comments

Patchouli Knowledge

did you include the newest version of the single screen mod into this ? cause when i tried replacing the textures of the included mod with my single screen mod the textures replacement did work but the mod lost half of its features

Henriko Magnifico

My apologies, I did not! I've released a new patch, 6.0a, which addresses this issue!

Phénix1978

Hello, I'm new here, I just registered and I'd like to know how to install the texture pack.

KoenigKai

This is very well done. Comparing what you're making now with your early versions is like night and day! I'm glad you added the crescent symbol from the original for those who might prefer it, but, as someone who prefers the revised symbol, it'd be nice if I had the option between the two instead of having to import those textures in from a previous version 😅

Julius Kane

I'm already about 30% of my way through OOT3D, but I'm loving these updates! Quick question, if I've already got v3.2 of the single-screen mod (from GameBanana) installed, is all I need your 6.0b pack and that'll also update the mod to v3.2.1?

Henriko Magnifico

Thank you! The bundled mod in 6.0b is v3.2 so that should work just fine :)

Julius Kane

Ah, I was referring to v3.2.1 which was released just yesterday. I guess I'll just update my v3.2 manually from GameBanana and only transfer over your texture files.

Jack White

this is incredible, great work! but how do you install the texture pack for the TriAevum recomp of OOT3D?

Henriko Magnifico

It's on my to-do list, it's probably coming to the Mirror Shield in a patch pretty soon!

Henriko Magnifico

You can just copy paste the textures into the custom textures location used by Azahar (the default location inside of %appdata%, on Windows) and TriAevum should load the textures from there!

Jack White

hmmm, the Azahar emulator files are portable and i can't find TriAevum's version of azahar ...