MtoA 512 | Lighting and Scattering | Part 2 in Maya (Patreon)
Published:
2017-12-30 11:05:46
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Content
Welcome to this MtoA Part 2 series where I will show you how to set up the rendering scene by placing geometry, position lights and setting up the shader to render the final beauty image.
Support me by becoming a Patron: https://www.patreon.com/arvidschneider
If you like this video please leave a comment below and give this video a thumbs up.
https://www.udemy.com/u/arvidschneider/
Files
Previews only