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In this video I'll be showing you an introduction on the new arnold toon shader found in MtoA 3 ( arnold 5). I will go over the contour filter which enables edge detection and base and specular tonemapping using lights. Support me by becoming a Patron: https://www.patreon.com/arvidschneider If you like this video please leave a comment below and give this video a thumbs up. http://www.arvidschneider.com https://twitter.com/arvidurs https://www.udemy.com/u/arvidschneider/ https://www.facebook.com/schneiar http://instagram.com/arvidschneider
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