How to Make Realistic Glass in Substance Painter, Arnold and Maya | ep611 (Patreon)
Published:
2020-04-17 15:02:58
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Content
Learn how to make believable glass and transparent surfaces using Substance Painter and Arnold with Maya. We will start by importing the model, generating the mesh maps, and then start texturing our asset.
DISCORD COMMUNITY https://discord.gg/ZeZRncu
SOURCE FILES: https://www.patreon.com/posts/36080452
This can be applied to any software which is using Arnold.
Files
Previews only