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Photorealistic Cardboard Shading on Arnold GPU | ep615

How to create a realistic Cardboard shader in a few easy steps. You can use any render engine for this as the explanation is very detailed and easy to apply to other applications. STREAMING MAY 23rd 10AM PST (Vancouver) https://www.twitch.tv/arvidurs https://www.youtube.com/arvidschneider/live DISCORD COMMUNITY https://discord.gg/ZeZRncu SOURCE FILES: https://www.patreon.com/posts/37398041 0:00 Introduction and Information 2:31 Finding the Colors 5:22 Setting up the pattern 11:22 Setting up the Bump 14:58 Adding more realism 18:34 Breaking up the shader 19:47 Realistic Render settings 20:25 Important Information This can be applied to any software which is using Arnold. Specifically, you'll learn... Showing you how to match the colors of the reference images, creating the distinct cardboard pattern. And all of this is fully procedurally made. #procedural #photoreal #rendering If you like this video please leave a comment below and give this video a thumbs up. FOLLOW ME ON TWITTER https://twitter.com/arvidurs FOLLOW ME ON INSTAGRAM http://instagram.com/arvidschneider ARNOLD FULL CLASSES https://www.udemy.com/u/arvidschneider/ NEED A MENTOR? https://www.patreon.com/arvidschneider MY GEAR http://bit.ly/9d0s2da Music: https://www.bensound.com

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