Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Tips and tricks you probably didn't know to make your renders more photorealistic.  Join the VFX Community on Discord: https://discord.gg/z35NUgV



Files

Previews only

Creating a Realistic CGI Crystal | 4K

Tips and tricks you probably didn't know to make your renders more photorealistic. Join the VFX Community on Discord: https://discord.gg/z35NUgV ...::: SOURCE FILES :::... https://www.patreon.com/posts/66354054 ...::: FOX RENDERFARM :::... https://task.foxrenderfarm.com/sso/signup?key=6Zgs008g0GXL2441 ...::: DISCORD COMMUNITY :::... https://discord.gg/z35NUgV ...::: OD TOOLS :::... https://origamidigital.com/cart/index.php?route=product/product&product_id=66 ...::: DETAILED INFORMATION :::... Step by step tutorial on how to create a hyper realistic crystal material in CG. I will be covering the very complex work of creating a crystal like objects using geometry, vdbs and lots of shader workflows using Houdini and Arnold. ...::: GETTING STARTED :::... https://youtube.com/playlist?list=PLkb7MHt0xUF0Mf5xUnUmxfVZUJ53yvrBL ...::: SUPPORT ME ON PATREON :::... https://patreon.com/arvidschneider ...::: SOCIAL CORNER :::... https://instagram.com/arvidschneider https://twitter.com/arvidurs https://patreon.com/arvidschneider ...::: AWESOME RESOURCES :::... coding https://amzn.to/33Pwy8H vfx lighting https://amzn.to/2PzrtJi paid courses https://udemy.com/u/arvidschneider/ learning playlist https://youtube.com/playlist?list=PLkb7MHt0xUF0Mf5xUnUmxfVZUJ53yvrBL ...::: NEED A MENTOR? :::... https://www.patreon.com/arvidschneider #houdini #4K #crystal ...::: MY GEAR :::... Shot on: https://amzn.to/2PAmuaY Lens: https://amzn.to/2DuuLeg Awesome Mic: https://amzn.to/2DwAOPl Monitor: https://amzn.to/31B4t2a Monitor support: https://amzn.to/2EWQnAd Lights: https://amzn.to/33AZa58 Lightstrip: https://amzn.to/2PAFiqQ 0:00 WHAT YOU WILL LEARN 1:07 CURRENT WORK 2:00 BEFORE WE GET STARTED 3:15 JOIN AND WIN 4:03 OVERVIEW 5:37 SCENE SETUP 12:49 BREAKING THE SILHOUETTE 20:56 FINER DETAILS 28:20 SHADER SETUP 31:45 SHADER WORK 44:35 DETAILED SHADER WORK 54:46 ADVANCED TRANSMISSION 58:29 INTERIOR VOLUME 1:04:42 SDF INTRODUCTION 1:11:36 WORKING WITH SDF 1:27:25 BREAKING IT ALL 1:37:13 COMP LOVE 1:44:49 EPIC SUPPORTERS *Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!* MUSIC https://www.epidemicsound.com/referral/7cfjxk/

Comments

Acid Johnny

woooo this is great! I have one question, tho, around 44:52 you are loading in a texture called surface_imperfections… where did that texture come from, did I miss a step? is it something I need the OD tools for, arnold specific? i'm in redshift… so far everything has been great and adaptable tho! :)

Arvid Schneider

Hey thank you for checking on my tutorial. For this step I just created an image node which is pointing to a texture on disk. That way I can easily control the specular roughness of the surface.