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** DOWNLOAD LINKS REMOVED. YOU WILL GET AN EMAIL FROM MYMINIFACTORY 24 HOURS AFTER THE MONTH IS OVER WITH THE FILES IF YOU DIDNT HAVE TIME TO GET THEM

Hey everyone, the campaign this month has been a bit of a passion project between myself and Vance as we've been wanting to make a Level 1 campaign for a while! The purpose of this campaign is to serve as an entrypoint into Tharador and DM Stash lore, while also being a starter campaign that can hold the hand of the DM and players in running their first D&D session.

This takes place chronologically after the events of our previous campaigns, but a simple handwave of saying it takes place during the Liturium War means it can be set really before any of those other campaigns. Finishing at Level 3, it can easily tie in to many other campaigns of ours as well afterwards, or the rest of the Lifting the Veil saga which will continue into February and March!

But, onto the campaign!

Belfrie is in a place of unrest and lawlessness. In the wake of the brutal Liturium War coming to its end, much of the kingdom’s law and order is stretched thin, with thousands of its soldiers and guards having perished in the war, and larger garrisons remaining in their foe’s occupied territory. Goblins, bandits, petty gangs and other creatures run amok in the kingdom. Where soldiers and guards would once deal with such trifling matters, it now falls on the shoulders of hopeful, would-be adventurers, wishing to restore order to their land.

Included in the month's campaign is

1x Starter Adventure Level 1-3 Campaign Module (3-6+ sessions)

1x Fully fleshed out city - Tradver

98 Page Campaign Book

NEW Rogue Subclass - Gambler - Roll the dice and leave it all to fate and lady luck. Your dice are more than mere tools of chance, they can tactically sway the odds, making every decision a wager in the game of fate.

1x Full size A2 printable map of Belfrie, the kingdom the module takes place in

7x Original Battlemaps for you and your party to use as they fight in the city and surrounds of Tradver

10x Original Statblocks for a level 1-3 campaign

5x Premade Character Sheets with backstories for quick play

10x Original Magic Items that can be attained throughout the campaign or given as rewards for encounters

January's Campaign - Adventure Calls, aims to act as a stepping on point for a new adventure in Tharador, introducing players to the world and also to some key concepts of D&D and adventuring. As local muscle is spread thin, the Belfrian Merchant League must turn to a group of unproven adventurers to aid them, as bandits and goblins are seemingly cooperating in tactical strikes against their trade routes along the Tradver river, both by land and water. The party will uncover what devious machinations have led to such an unusual alliance.

Files