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Hey folks!

So I just got back from GaryCon and had a pretty cool chat with a creator from Australia about some tactics for organizing content. Basically, each day I dedicate the first 5-6 hours to "something big," and then I focus on admin/putting out fires and after that, do what I want until I go home.

My first "do what I want" is a series of DCC modules set in the world of Perplexia. Perplexia is basically an endless labyrinth a la the film Labyrinth. Here, the 0-level heroes wake up with no memory of how they got there. I'd say all they have is the "clothing on their back", but they don't even get that! They've got to find everything.

The very first location is a map I generated on donjon with lots of cool twists and turns.

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In the comments below, drop a one-word prompt. I'll use that word to design an area of the colony.

Rules:

1) One word per patron

2) Keep it clean

3) Nothing too anachronistic

4) The word "defenestration" is banned from overuse

5) No proper nouns

Files

Comments

Dave K

Spiders

Alec M

Shadows

Brad Chandler

Firies ("now we get to take your head off"- Jim Henson's Labyrinth)

Brad Chandler

So truth be told, it's absolutely my favorite movie (yes I'm in my 40s, so what- haha) so Here's a bunch of one word prompts:

Brad Chandler

Artillery (as in the goblin's misfired living cannonball) / Bog / Babies (maybe as a stolen baby-goblin swarm?) / Hands (dismembered giant hands randomly changing directions, patrolling to take someone back to another point) / Firies / Insecticide (who besides Hoggle has to spray for fairies and caterpillars?) / Bowie (you know you have to incorporate the name somehow) / Trash Heap (blend in some Fraggle Rock FTW)

Matt

Kukuru

Magical Mishap

@DMDave I'm sorry I missed running into you at Gary Con. Will you be at Gamehole Con again this year?

Keith

Mirror

Dan krhla

I thought this was a QR code LOL