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Welcome to Skrag, friend. Started out as just a big ol' rock floatin' in the Astral Plane, but we've made it our own. Built this town from all the junk we could find driftin' through the Silver Void. Now it's a bustling hub where skimmers, planejumpers, astralites, and all sorts of folks come together. If you find yourself wanderin' the Astral Plane, chances are you'll end up in Skrag sooner or later.

Skrag ain't your typical town. Imagine a massive, potato-shaped clump of junk floatin' through the Astral Plane, with the ground always bein' "down" no matter where you stand. That's Skrag for ya. The streets wind and curve around the rock, so much so that you can see the town bendin' over itself as you walk. It's a strange sight, but folks here are used to it.

At the ends of Skrag's longest sides, which we call the poles, you'll find two mansions. Each one houses one of the two elderly, cantankerous men who constantly bicker over who's in charge. There's no real direction in the Astral Plane, so the good folks of Skrag often argue over which pole is north and which pole is south. Makes for some lively debates, that's for sure.

The town itself is a patchwork of buildings made from whatever junk we could scavenge. Homes and shops are built from bits of rock, wood, metal, and enchanted artifacts, giving Skrag a unique, eclectic look. Every corner you turn reveals something different—an astralite’s hut made from shimmering crystals, a skimmer's workshop full of enchanted tools, or a planejumper's shop brimming with exotic goods from other realms.

In the heart of Skrag, you'll find the market, always bustling with activity. Vendors hawk their wares, from fresh astral fish to salvaged magical items. The air's filled with the sounds of haggling, the clinking of coins, and the hum of enchantments. It's a place where you can find just about anything—if you know where to look and have the right price.

Call for Suggestions

In the comments below, come up with some ideas for the people, places, and things that you can find in Skrag. I'll add them to the document I'm working on.

Files

Comments

Nicholas Simpson

Big Ted's(an autognome) Spelljammer repair shop

Phil

Boswell the Giff‘s Haberdashery for Big Game Hunters, offering mostly oversized garments and colourful yarned stories by the proprietor.

Gordon Gray

An NPC that handles whatever passes for vermin on Skrag

Carlos Zz

Does the city orbit anything? Can you use it as slow transport

DarkFrost Artist

Are there people/inhabitants who live beneath inside the rock beneath Skrag? Maybe a historic district for the first settlers with oft-forgotten caverns/tunnels?

Shola Zin

I was getting a western vibe from your description, so I think there should be a wandering sheriff with morals of steel. Similar to a paladin with an oath of vengeance.

Doug M

A Junker's Dream - run by a Hadozee named Skeet Squallbeater dressed in a sporty vest and newsboy cap. "I has all the best parts to make your ship soar! Salvaged and repurposed for all your starfarin' needs, pal. If I ain't got, I knows how to get it! Got it? Good. (wink!)"

Doug M

Limpid Gary's Gem Pool. A Plasmoid (Limpid Gary) who runs a gem/coin exchange for weary astral travelers who want to unload some of that precious weight they've been carrying,

Sean O'Brien

Card Golem Fight Club - a backroom arena where people assemble to bet on bouts between card golems. Cards from the Deck of Many Things are banned, of course, but nobody but one's opponent really cares if a few are slipped in.

James Phillips

A NPC similar to The Collector in the MCU who has a menagerie, buys new exhibits, and could even hire PCs.

Shawn Porter

Doors that rarely open to the same location, or doors that are controlled by the owner of the establishment. For the right price, he will open a door to a specific location or another plane. Powerful magic items are the price...

Shawn Porter

A tavern with a 20th-level Anti-magic shell in place.

Shawn Porter

A doppleganger that manages a mind-flayer intelligence system.

Wrecking Ball Media .Riccardo

Dimension Door or Portal merchant of some sort, maybe they have a lisp, 10 per cent chance the incant sends the party to the wrong place

Shawn Porter

It is discovered the Rock is made of an extremely rare material, and criminals begin chipping away at it to sell it for money or power.