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This module requires the Fifth Edition Core Rulebooks. Although it is section A3, you can play it as it is without the other sections of the dungeon, including parts A1 and A2. Note this is an old-school design; therefore, there is no FoundryVTT Pack or full-color version of this module.

Beneath the sprawling metropolis lies Undercity, a labyrinthine complex of ancient chambers, twisting corridors, and decrepit architecture that tells tales of forgotten civilizations. A mixture of rotting wood, rusted iron, and age-worn stone constitutes the bulk of its construction, with claustrophobic passages opening into grand halls supported by intricately carved columns. Hidden waterways filled with stagnant, murky water snake through the subterranean maze while an array of traps and hazards lie in wait for the unwary. The air is thick with the smells of dampness and decay, punctuated by chilling echoes and unsettling silence. Serving as a haven for the unspeakable—cultists, creatures, and malevolent entities—it remains a place shrouded in darkness, both literal and metaphorical, where the line between the mortal realm and other, darker planes of existence grows perilously thin.

Download Options

Grab the print-friendly PDF and map pack below.

FoundryVTT Pack/Digital Asset Pack is not available for this module.

Purchase a Print Copy

All patrons may purchase a print copy of this book with a 10% discount using the code UNDERCITYA3

Use this link to automatically apply the discount: https://dmdavepublishing.com/discount/UNDERCITYA3?redirect=%2Fproducts%2Fd-d-5e-undercity-section-a3-megadungeon

Creative Team

Design Dave Hamrick

Cartography Tim Hartin

Proofing John Webb

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