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Last days were pretty busy but I still managed to work on some new Mei renders as well as experimenting with a short animation loop. Turns out that animating in Blender is somewhat easier than SFM, you have much more control on curves and a lot of tools to control animation speed and combining different motions. I've also managed to optimize my viewport enough so that it doesn't run at 2 FPS anymore and thus I finally have an idea of what I'm doing when I look at the animation preview. Rendering will still take forever, especially after applying physics and stuff, but at least I can do that while I sleep. So yeah, expect at least a few loops in the near future.

Of course I haven't forgotten about YoRHa Upgrade, it's still my main project. I just wanted to take a little break from it to try some different stuff. While you wait for the next pages and renders, have a look at the WIPs.

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Anonymous

I am waiting respectfully