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(A colour version of this map will be uploaded next, available to all legacy patrons and all patrons at the Explorer level and above)

The central chamber of this map is open to the badlands above and is about 90 feet below the level of the rocky surface. The crevasse was used by the legendary dragon Rytassa to lay the last of their massive eggs. But in the battle with Kinrath, the demon-tainted wyrm, the egg was broken by the thrashing tails of the beasts as they brawled on the badlands. Today, the inside of the shell is used as a gladiatorial arena by the badland saurian tribes, sometimes for their champions to fight each other, but more often to fight interlopers into their domain – winners gain the right to be treated as saurians within the region (at least by those who know of their victory in the arena).

The structures around the central chamber were built by sand troglodyte sorcerer-priests, cut from the stone with magic channelled from their ancestors. The tribes of troglodytes who crafted this space are long gone from the realms, leaving only constructions like these and a few other magically-raised stone structures throughout the so-called Serpent Lands where the saurian empire once ruled.

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 10,200 x 13,200 pixels (34 x 44 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that fit the furnishings shown) – so resizing it to either 2,380 x 3,080 or 4,760 x 6,160, respectively.

https://dysonlogos.blog/2026/03/23/rytassas-deep/

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