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The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves were unrelenting and would completely raze any surface defences that they defeated.

But the structures now known as the Scavengers’ Deep are atypical, an elven complex mixing some (ruined) surface structures, natural caves, and significant sprawling underground complexes dedicated to research, training, and breeding their slave species.

This is the thirty-fifth map in the Scavengers’ Deep series – this map sits directly below Map 25 (released nine months ago), and to the right of last month’s Map 34.

This section of the Scavengers’ Deep is primarily dedicated to the “science” programs of the mesa and to the thoroughfares that the elves and their militaries used to travel through the complex.

This map features a different style of “breeding pits” from the other areas – these are spiral-tiered chambers again, but the lowest level of each of the three pits is connected and eventually leads to the caves beneath. This was designed so failed experiments and off mutations could be easily disposed of by moving them to the caves where they would either die on their own or become food for the other thralls living there.

These natural caves linked to the breeding pits are the lowest point of the river flow through the mesa. On the lower left, the waters fall a hundred feet down into narrower, steeply angled caves that descend to places unknown, surely littered with the skeletons and exoskeletons of untold thralls.

The north side of the map is spanned by multiple secret passages, chambers, and accessways that link to the maps to the east, west, and north. Along the southern portion of the main north/south thoroughfare through this area, a second tier has been built that is 16 feet above the main passage.

The cutaway sections on this map are the lower tiers of the breeding pits along the north/south thoroughfare. The bottom portion of these (on the far right) are directly below the upper tiers and connects to the lower caves via the long north-south passage. In addition to being connected via the (typically locked) doors and passages, the three pits are also connected by a set of small drainage pipes.

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 14,400 x 14,400 pixels (48 x 48 squares) in size. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the suggested 10′ squares that this is designed around) – so resizing it to either 3,360 x 3,360 or 6,720 x 6,720 pixels in size, respectively.

https://dysonlogos.blog/2026/09/25/scavengers-deep-map-35/

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