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This model came unrigged, so I built my own and did a little pose to test it and show it off. Don't expect this pose/shot to be part of the actual animation. Haven't gotten to inflate her at all yet, that'll probably be on the second or third WIP. Still a couple minor issues with the rig I gotta iron out but the automatic weighting did its job pretty well overall. Her face is pretty low poly, so I may end up using shape keys to animate that, except maybe eye direction.

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RandomDudeGamer

Looking good hope the rigging and other stuff goes smoothly!